You now have three ways to quiz your players. Classic. Recall. Stopwatch. These will be used for different things, which we will help outline below.
Which do I choose? Typically this depends on the position or how you are trying to use it. However, here is an example of the functionality of each.
|
Quiz Type |
Number of Video Clips | Number of Questions |
| Classic | 1 | 1 per second of the video. Ex:16 second clip will allow 16 questions.* |
| Recall | Unlimited | Unlimited |
| Stopwatch | Unlimited | Unlimited |
Here is a breakdown of the common uses of each:
|
Quiz Type |
Common Use: | Reporting |
| Classic | Enhances understanding of concepts | Player Session Data |
| Recall | Enhances visual recall and quick recognition | Question by Question Data & Player Session Data |
| Stopwatch | Enhances quick decision making | Question by Question Data & Player Session Data |
*Note we are not suggestion to have a stopping point at each second of the clip. This is simply demonstrating in the right situation you could.
Things to be aware of when building a quiz
- Classic Quiz: You can only use 1 video clip per quiz. However, you can export multiple clips as a single video file from most video breakdown systems.
- Classic Quiz: Avoid putting multiple questions on the same pause point. This creates confusion for the system and will prevent the questions from being displayed correctly.
- Pause points that do not exist aren't supported. For example, if your video clip is 20 seconds long, a question set to pause at 30 seconds with not appear and will cause issues with your test. You may laugh...but it happens.
- Keep your questions and answers somewhat brief for the best user experience. Keep answers to less than 280 characters.
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